The Terraria 1.3.5.3 theme converted into a ModMenu, so that it better fits with the new system.
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| override bool | PreDrawLogo (SpriteBatch spriteBatch, ref Vector2 logoDrawCenter, ref float logoRotation, ref float logoScale, ref Color drawColor) |
| | Called just before the logo is drawn, and allows you to modify some of the parameters of the logo draw code.
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| override void | SetupContent () |
| | If you make a new ModType, seal this override, and call M:Terraria.ModLoader.ModType.SetStaticDefaults in it.
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| virtual void | OnSelected () |
| | Called when this ModMenu is selected. Set the state of the UserInterface to a given UIState to make that UIState appear on the main menu.
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| virtual void | OnDeselected () |
| | Called when this ModMenu is deselected.
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| virtual void | Update (bool isOnTitleScreen) |
| | Called when this ModMenu's logic is updated.
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| virtual void | PostDrawLogo (SpriteBatch spriteBatch, Vector2 logoDrawCenter, float logoRotation, float logoScale, Color drawColor) |
| | Called just after the logo is drawn, and gives the values of some of the parameters of the logo draw code.
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| virtual void | Load () |
| | Allows you to perform one-time loading tasks. Beware that mod content has not finished loading here, things like ModContent lookup tables or ID Sets are not fully populated.
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| virtual bool | IsLoadingEnabled (Mod mod) |
| | Allows you to stop M:Terraria.ModLoader.Mod.AddContent(Terraria.ModLoader.ILoadable) from actually adding this content. Useful for items that can be disabled by a config.
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| virtual void | SetStaticDefaults () |
| | Allows you to modify the properties after initial loading has completed.
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| virtual void | Unload () |
| | Allows you to safely unload things you added in M:Terraria.ModLoader.ModType.Load.
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| string | PrettyPrintName () |
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| virtual TModType | Clone (TEntity newEntity) |
| | Create a copy of this instanced global. Called when an entity is cloned.
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| virtual TModType | NewInstance (TEntity entity) |
| | Create a new instance of this ModType for a specific entity.
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| void ILoadable. | Load (Mod mod) |
| | Called when loading the type.
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The Terraria 1.3.5.3 theme converted into a ModMenu, so that it better fits with the new system.
Definition at line 10 of file MenuOldVanilla.cs.
The documentation for this class was generated from the following file: