terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Terraria.GameContent.UI.ResourceSets.PlayerResourceSetsManager Class Reference
+ Collaboration diagram for Terraria.GameContent.UI.ResourceSets.PlayerResourceSetsManager:

Public Member Functions

void BindTo (Preferences preferences)
 
void LoadContent (AssetRequestMode mode)
 
void SetActiveFromLoadedConfigKey ()
 
void TryToHoverOverResources ()
 
void Draw ()
 
void CycleResourceSet ()
 
 PlayerResourceSetsManager ()
 

Properties

string ActiveSetKeyName [get, set, private set]
 

Private Member Functions

void Configuration_OnLoad (Preferences obj)
 
void Configuration_OnSave (Preferences obj)
 
void SetActive (string name)
 
void SetActiveFrame (IPlayerResourcesDisplaySet set)
 

Private Attributes

Dictionary< string, IPlayerResourcesDisplaySet_sets
 
IPlayerResourcesDisplaySet _activeSet
 
string _activeSetConfigKey
 
bool _loadedContent
 
string< ActiveSetKeyNamek__BackingField
 

Detailed Description

Definition at line 13 of file PlayerResourceSetsManager.cs.


The documentation for this class was generated from the following file: