terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Public Member Functions | |
TcpSocket () | |
TcpSocket (TcpClient tcpClient) | |
Properties | |
int | MessagesInQueue [get, set] |
Private Member Functions | |
void Terraria.Net.Sockets.ISocket. | Close () |
bool Terraria.Net.Sockets.ISocket. | IsConnected () |
void Terraria.Net.Sockets.ISocket. | Connect (RemoteAddress address) |
void | ReadCallback (IAsyncResult result) |
void | SendCallback (IAsyncResult result) |
void Terraria.Net.Sockets.ISocket. | SendQueuedPackets () |
void Terraria.Net.Sockets.ISocket. | AsyncSend (byte[] data, int offset, int size, SocketSendCallback callback, object state) |
void Terraria.Net.Sockets.ISocket. | AsyncReceive (byte[] data, int offset, int size, SocketReceiveCallback callback, object state) |
bool Terraria.Net.Sockets.ISocket. | IsDataAvailable () |
RemoteAddress Terraria.Net.Sockets.ISocket. | GetRemoteAddress () |
bool Terraria.Net.Sockets.ISocket. | StartListening (SocketConnectionAccepted callback) |
void Terraria.Net.Sockets.ISocket. | StopListening () |
void | ListenLoop () |
Private Attributes | |
byte[] | _packetBuffer |
List< object > | _callbackBuffer |
int | _messagesInQueue |
TcpClient | _connection |
TcpListener | _listener |
SocketConnectionAccepted | _listenerCallback |
RemoteAddress | _remoteAddress |
bool | _isListening |
Definition at line 14 of file TcpSocket.cs.