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terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Inheritance diagram for Terraria.Net.Sockets.TcpSocket:
Collaboration diagram for Terraria.Net.Sockets.TcpSocket:Public Member Functions | |
| TcpSocket () | |
| TcpSocket (TcpClient tcpClient) | |
Properties | |
| int | MessagesInQueue [get, set] |
Private Member Functions | |
| void Terraria.Net.Sockets.ISocket. | Close () |
| bool Terraria.Net.Sockets.ISocket. | IsConnected () |
| void Terraria.Net.Sockets.ISocket. | Connect (RemoteAddress address) |
| void | ReadCallback (IAsyncResult result) |
| void | SendCallback (IAsyncResult result) |
| void Terraria.Net.Sockets.ISocket. | SendQueuedPackets () |
| void Terraria.Net.Sockets.ISocket. | AsyncSend (byte[] data, int offset, int size, SocketSendCallback callback, object state) |
| void Terraria.Net.Sockets.ISocket. | AsyncReceive (byte[] data, int offset, int size, SocketReceiveCallback callback, object state) |
| bool Terraria.Net.Sockets.ISocket. | IsDataAvailable () |
| RemoteAddress Terraria.Net.Sockets.ISocket. | GetRemoteAddress () |
| bool Terraria.Net.Sockets.ISocket. | StartListening (SocketConnectionAccepted callback) |
| void Terraria.Net.Sockets.ISocket. | StopListening () |
| void | ListenLoop () |
Private Attributes | |
| byte[] | _packetBuffer |
| List< object > | _callbackBuffer |
| int | _messagesInQueue |
| TcpClient | _connection |
| TcpListener | _listener |
| SocketConnectionAccepted | _listenerCallback |
| RemoteAddress | _remoteAddress |
| bool | _isListening |
Definition at line 14 of file TcpSocket.cs.