terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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ControlsKeyboardTagHandler Class Reference
+ Inheritance diagram for ControlsKeyboardTagHandler:
+ Collaboration diagram for ControlsKeyboardTagHandler:

Classes

class  ControlsKeyboardSnippet
 

Public Types

enum  MappingType {
  MoveUp , MoveDown , MoveLeft , MoveRight ,
  Aim , Fire , Jump , Interact ,
  InventoryToggle , CycleLeftPage , CycleRightPage , CyclePreviousHotbarItem ,
  CycleNextHotbarItem , SwitchToWorld , CraftItem , PickupItem ,
  EquipItem , Settings , NavigateInventory , Teleport ,
  ZoomIn , ZoomOut , NavigateHotbar , Count
}
 

Public Member Functions

TextSnippet Parse (string text, Color baseColor=default(Color), string options=null)
 
 ControlsKeyboardTagHandler ()
 

Static Public Member Functions

static bool PrintInlineMapping (SpriteBatch spriteBatch, SpriteFont spriteFont, Vector2 position, Color color, float scale, ref SpriteFont.CharacterSource text, int offset, ref int endOffset, ref Vector2 size)
 
static bool MeasureInlineMapping (SpriteFont spriteFont, ref SpriteFont.CharacterSource text, int offset, ref int endOffset, ref Vector2 tagSize)
 

Static Private Member Functions

static void DrawKeyboardBinding (SpriteBatch spriteBatch, SpriteFont spriteFont, Vector2 position, Color color, float scale, string bindingText, bool measure=false)
 

Detailed Description

Definition at line 12 of file ControlsKeyboardTagHandler.cs.


The documentation for this class was generated from the following file: