terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ Visible

bool Microsoft.Xna.Framework.DrawableGameComponent.Visible
getset

Implements Microsoft.Xna.Framework.IDrawable.

Definition at line 137 of file DrawableGameComponent.cs.

138 {
139 [global::Cpp2ILInjected.Token(Token = "0x6001298")]
140 [global::Cpp2ILInjected.Address(RVA = "0xA7BC48", Offset = "0xA7BC48", Length = "0x8")]
141 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
142 get
143 {
144 throw null;
145 }
146 [global::Cpp2ILInjected.Token(Token = "0x6001299")]
147 [global::Cpp2ILInjected.Address(RVA = "0xA7BAF4", Offset = "0xA7BAF4", Length = "0xD4")]
148 [global::Cpp2ILInjected.CallAnalysis.ContainsUnimplementedInstructions]
149 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
150 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 4)]
151 set
152 {
153 throw null;
154 }
155 }