terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Terraria.GameContent.Biomes.CaveHouseBiome Class Reference
+ Inheritance diagram for Terraria.GameContent.Biomes.CaveHouseBiome:
+ Collaboration diagram for Terraria.GameContent.Biomes.CaveHouseBiome:

Public Member Functions

override bool Place (Point origin, StructureMap structures)
 
 CaveHouseBiome ()
 
delegate bool CustomPerUnitAction (int x, int y, params object[] args)
 

Properties

double IceChestChance [get, set]
 
double JungleChestChance [get, set]
 
double GoldChestChance [get, set]
 
double GraniteChestChance [get, set]
 
double MarbleChestChance [get, set]
 
double MushroomChestChance [get, set]
 
double DesertChestChance [get, set]
 
static UnifiedRandom _random [get, set]
 
static TileData _tiles [get, set]
 
static int _worldWidth [get, set]
 
static int _worldHeight [get, set]
 

Private Member Functions

void ApplyConfigurationToBuilder (HouseBuilder builder)
 

Private Attributes

double< IceChestChancek__BackingField
 
double< JungleChestChancek__BackingField
 
double< GoldChestChancek__BackingField
 
double< GraniteChestChancek__BackingField
 
double< MarbleChestChancek__BackingField
 
double< MushroomChestChancek__BackingField
 
double< DesertChestChancek__BackingField
 
readonly HouseBuilderContext _builderContext
 

Detailed Description

Definition at line 13 of file CaveHouseBiome.cs.


The documentation for this class was generated from the following file: