terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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System.Net.Configuration.SocketElement Class Referencesealed
+ Inheritance diagram for System.Net.Configuration.SocketElement:
+ Collaboration diagram for System.Net.Configuration.SocketElement:

Public Member Functions

 SocketElement ()
 

Protected Member Functions

override void PostDeserialize ()
 

Package Functions

virtual void DeserializeElement (XmlReader reader, bool serializeCollectionKey)
 
virtual void InitializeDefault ()
 
virtual bool IsModified ()
 
virtual void Reset (ConfigurationElement parentElement)
 
virtual void ResetModified ()
 
virtual bool SerializeToXmlElement (XmlWriter writer, string elementName)
 
virtual void Unmerge (ConfigurationElement sourceElement, ConfigurationElement parentElement, ConfigurationSaveMode saveMode)
 

Properties

bool AlwaysUseCompletionPortsForAccept [get, set]
 
bool AlwaysUseCompletionPortsForConnect [get, set]
 
IPProtectionLevel IPProtectionLevel [get, set]
 
override ConfigurationPropertyCollection Properties [get, set]
 

Detailed Description

Definition at line 10 of file SocketElement.cs.


The documentation for this class was generated from the following file: