terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ AlwaysUseCompletionPortsForAccept

bool System.Net.Configuration.SocketElement.AlwaysUseCompletionPortsForAccept
getset

Definition at line 22 of file SocketElement.cs.

23 {
24 [global::Cpp2ILInjected.Token(Token = "0x6001F48")]
25 [global::Cpp2ILInjected.Address(RVA = "0x1E9B000", Offset = "0x1E9B000", Length = "0x38")]
26 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
27 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 2)]
28 get
29 {
30 throw null;
31 }
32 [global::Cpp2ILInjected.Token(Token = "0x6001F49")]
33 [global::Cpp2ILInjected.Address(RVA = "0x1E9B038", Offset = "0x1E9B038", Length = "0x38")]
34 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
35 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 2)]
36 set
37 {
38 throw null;
39 }
40 }