terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ Name

string Microsoft.Xna.Framework.Graphics.EffectTechnique.Name
getsetprivate set

Definition at line 33 of file EffectTechnique.cs.

34 {
36 [global::Cpp2ILInjected.Token(Token = "0x60016C8")]
37 [global::Cpp2ILInjected.Address(RVA = "0xAA53F4", Offset = "0xAA53F4", Length = "0x8")]
38 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
39 get
40 {
41 throw null;
42 }
44 [global::Cpp2ILInjected.Token(Token = "0x60016C9")]
45 [global::Cpp2ILInjected.Address(RVA = "0xAA53FC", Offset = "0xAA53FC", Length = "0x8")]
46 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
47 private set
48 {
49 throw null;
50 }
51 }
class f__AnonymousType0<< Count > j__TPar