terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ Passes

EffectPassCollection Microsoft.Xna.Framework.Graphics.EffectTechnique.Passes
getsetprivate set

Definition at line 12 of file EffectTechnique.cs.

13 {
15 [global::Cpp2ILInjected.Token(Token = "0x60016C6")]
16 [global::Cpp2ILInjected.Address(RVA = "0xAA53E4", Offset = "0xAA53E4", Length = "0x8")]
17 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
18 get
19 {
20 throw null;
21 }
23 [global::Cpp2ILInjected.Token(Token = "0x60016C7")]
24 [global::Cpp2ILInjected.Address(RVA = "0xAA53EC", Offset = "0xAA53EC", Length = "0x8")]
25 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
26 private set
27 {
28 throw null;
29 }
30 }
class f__AnonymousType0<< Count > j__TPar