terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Terraria.GameContent.UI.BigProgressBar.LunarPillarBigProgessBar Class Referenceabstract
+ Inheritance diagram for Terraria.GameContent.UI.BigProgressBar.LunarPillarBigProgessBar:
+ Collaboration diagram for Terraria.GameContent.UI.BigProgressBar.LunarPillarBigProgessBar:

Public Member Functions

bool ValidateAndCollectNecessaryInfo (ref BigProgressBarInfo info)
 
void Draw (ref BigProgressBarInfo info, SpriteBatch spriteBatch)
 

Protected Member Functions

 LunarPillarBigProgessBar ()
 

Package Functions

float GetCurrentShieldValue ()
 
float GetMaxShieldValue ()
 
bool IsPlayerInCombatArea ()
 

Private Attributes

BigProgressBarCache _cache
 
int _headIndex
 

Detailed Description

Definition at line 10 of file LunarPillarBigProgessBar.cs.


The documentation for this class was generated from the following file: