Apply([DefaultValue("true")] bool updateMipmaps, [DefaultValue("false")] bool makeNoLongerReadable) | UnityEngine.Texture2D | inline |
Apply() | UnityEngine.Texture2D | inline |
ApplyImpl(bool updateMipmaps, bool makeNoLongerReadable) | UnityEngine.Texture2D | private |
CheckNullArgument(object arg, string message) | UnityEngine.Object | inlineprivatestatic |
cloneDestroyedMessage | UnityEngine.Object | privatestatic |
CompareBaseObjects(Object lhs, Object rhs) | UnityEngine.Object | inlineprivatestatic |
CreateNativeArrayLengthOverflowException() | UnityEngine.Texture | inlinepackage |
CreateNonReadableException(Texture t) | UnityEngine.Texture | inlinepackage |
Destroy(Object obj, [DefaultValue("0.0F")] float t) | UnityEngine.Object | |
Destroy(Object obj) | UnityEngine.Object | inlinestatic |
DestroyImmediate(Object obj, [DefaultValue("false")] bool allowDestroyingAssets) | UnityEngine.Object | |
DestroyImmediate(Object obj) | UnityEngine.Object | inlinestatic |
DontDestroyOnLoad([NotNull("NullExceptionObject")] Object target) | UnityEngine.Object | |
Equals(object other) | UnityEngine.Object | inline |
filterMode | UnityEngine.Texture | |
FindObjectFromInstanceID(int instanceID) | UnityEngine.Object | package |
FindObjectsOfType(Type type, bool includeInactive) | UnityEngine.Object | |
FindObjectsOfType< T >() | UnityEngine.Object | inlinestatic |
format | UnityEngine.Texture2D | |
GenerateAllMips | UnityEngine.Texture | static |
get_texelSize_Injected(out Vector2 ret) | UnityEngine.Texture | private |
GetCachedPtr() | UnityEngine.Object | inlineprivate |
GetDataHeight() | UnityEngine.Texture | private |
GetDataWidth() | UnityEngine.Texture | private |
GetHashCode() | UnityEngine.Object | inline |
GetInstanceID() | UnityEngine.Object | inline |
GetName([NotNull("NullExceptionObject")] Object obj) | UnityEngine.Object | private |
GetOffsetOfInstanceIDInCPlusPlusObject() | UnityEngine.Object | private |
GetPixelBilinear(float u, float v) | UnityEngine.Texture2D | inline |
GetPixelBilinearImpl(int image, int mip, float u, float v) | UnityEngine.Texture2D | inlineprivate |
GetPixelBilinearImpl_Injected(int image, int mip, float u, float v, out Color ret) | UnityEngine.Texture2D | private |
GetRawImageDataSize() | UnityEngine.Texture2D | private |
GetRawTextureData< T >() | UnityEngine.Texture2D | inline |
GetWritableImageData(int frame) | UnityEngine.Texture2D | private |
height | UnityEngine.Texture | |
hideFlags | UnityEngine.Object | |
Instantiate(Object original, Vector3 position, Quaternion rotation) | UnityEngine.Object | inlinestatic |
Instantiate(Object original) | UnityEngine.Object | inlinestatic |
Instantiate< T >(T original) | UnityEngine.Object | inlinestatic |
Instantiate< T >(T original, Vector3 position, Quaternion rotation) | UnityEngine.Object | inlinestatic |
Internal_CloneSingle([NotNull("NullExceptionObject")] Object data) | UnityEngine.Object | private |
Internal_Create([Writable] Texture2D mono, int w, int h, int mipCount, GraphicsFormat format, TextureCreationFlags flags, IntPtr nativeTex) | UnityEngine.Texture2D | inlineprivatestatic |
Internal_CreateImpl([Writable] Texture2D mono, int w, int h, int mipCount, GraphicsFormat format, TextureCreationFlags flags, IntPtr nativeTex) | UnityEngine.Texture2D | private |
Internal_InstantiateSingle([NotNull("NullExceptionObject")] Object data, Vector3 pos, Quaternion rot) | UnityEngine.Object | inlineprivatestatic |
Internal_InstantiateSingle_Injected(Object data, ref Vector3 pos, ref Quaternion rot) | UnityEngine.Object | private |
IsNativeObjectAlive(Object o) | UnityEngine.Object | inlineprivatestatic |
isReadable | UnityEngine.Texture2D | |
m_CachedPtr | UnityEngine.Object | private |
name | UnityEngine.Object | |
Object() | UnityEngine.Object | inline |
Object() | UnityEngine.Object | inlineprivatestatic |
objectIsNullMessage | UnityEngine.Object | privatestatic |
OffsetOfInstanceIDInCPlusPlusObject | UnityEngine.Object | packagestatic |
operator bool(Object exists) | UnityEngine.Object | inlinestatic |
operator!=(Object x, Object y) | UnityEngine.Object | inlinestatic |
operator==(Object x, Object y) | UnityEngine.Object | inlinestatic |
SetName([NotNull("NullExceptionObject")] Object obj, string name) | UnityEngine.Object | private |
SetPixel(int x, int y, Color color) | UnityEngine.Texture2D | inline |
SetPixelImpl(int image, int mip, int x, int y, Color color) | UnityEngine.Texture2D | inlineprivate |
SetPixelImpl_Injected(int image, int mip, int x, int y, ref Color color) | UnityEngine.Texture2D | private |
streamingMipmapsPriorityMax | UnityEngine.Texture2D | packagestatic |
streamingMipmapsPriorityMin | UnityEngine.Texture2D | packagestatic |
texelSize | UnityEngine.Texture | |
Texture() | UnityEngine.Texture | inlineprotected |
Texture() | UnityEngine.Texture | inlineprivatestatic |
Texture2D(int width, int height, TextureFormat textureFormat, int mipCount, bool linear, IntPtr nativeTex) | UnityEngine.Texture2D | inlinepackage |
Texture2D(int width, int height, TextureFormat textureFormat, bool mipChain) | UnityEngine.Texture2D | inline |
Texture2D(int width, int height) | UnityEngine.Texture2D | inline |
ToString() | UnityEngine.Object | inline |
ToString(Object obj) | UnityEngine.Object | private |
ValidateFormat(TextureFormat format, int width, int height) | UnityEngine.Texture2D | inlinepackage |
UnityEngine::Texture.ValidateFormat(TextureFormat format) | UnityEngine.Texture | inlinepackage |
UnityEngine::Texture.ValidateFormat(GraphicsFormat format, FormatUsage usage) | UnityEngine.Texture | inlinepackage |
whiteTexture | UnityEngine.Texture2D | |
width | UnityEngine.Texture | |
wrapMode | UnityEngine.Texture | |