| Apply([DefaultValue("true")] bool updateMipmaps, [DefaultValue("false")] bool makeNoLongerReadable) | UnityEngine.Texture2D | inline | 
  | Apply() | UnityEngine.Texture2D | inline | 
  | ApplyImpl(bool updateMipmaps, bool makeNoLongerReadable) | UnityEngine.Texture2D | private | 
  | CheckNullArgument(object arg, string message) | UnityEngine.Object | inlineprivatestatic | 
  | cloneDestroyedMessage | UnityEngine.Object | privatestatic | 
  | CompareBaseObjects(Object lhs, Object rhs) | UnityEngine.Object | inlineprivatestatic | 
  | CreateNativeArrayLengthOverflowException() | UnityEngine.Texture | inlinepackage | 
  | CreateNonReadableException(Texture t) | UnityEngine.Texture | inlinepackage | 
  | Destroy(Object obj, [DefaultValue("0.0F")] float t) | UnityEngine.Object |  | 
  | Destroy(Object obj) | UnityEngine.Object | inlinestatic | 
  | DestroyImmediate(Object obj, [DefaultValue("false")] bool allowDestroyingAssets) | UnityEngine.Object |  | 
  | DestroyImmediate(Object obj) | UnityEngine.Object | inlinestatic | 
  | DontDestroyOnLoad([NotNull("NullExceptionObject")] Object target) | UnityEngine.Object |  | 
  | Equals(object other) | UnityEngine.Object | inline | 
  | filterMode | UnityEngine.Texture |  | 
  | FindObjectFromInstanceID(int instanceID) | UnityEngine.Object | package | 
  | FindObjectsOfType(Type type, bool includeInactive) | UnityEngine.Object |  | 
  | FindObjectsOfType< T >() | UnityEngine.Object | inlinestatic | 
  | format | UnityEngine.Texture2D |  | 
  | GenerateAllMips | UnityEngine.Texture | static | 
  | get_texelSize_Injected(out Vector2 ret) | UnityEngine.Texture | private | 
  | GetCachedPtr() | UnityEngine.Object | inlineprivate | 
  | GetDataHeight() | UnityEngine.Texture | private | 
  | GetDataWidth() | UnityEngine.Texture | private | 
  | GetHashCode() | UnityEngine.Object | inline | 
  | GetInstanceID() | UnityEngine.Object | inline | 
  | GetName([NotNull("NullExceptionObject")] Object obj) | UnityEngine.Object | private | 
  | GetOffsetOfInstanceIDInCPlusPlusObject() | UnityEngine.Object | private | 
  | GetPixelBilinear(float u, float v) | UnityEngine.Texture2D | inline | 
  | GetPixelBilinearImpl(int image, int mip, float u, float v) | UnityEngine.Texture2D | inlineprivate | 
  | GetPixelBilinearImpl_Injected(int image, int mip, float u, float v, out Color ret) | UnityEngine.Texture2D | private | 
  | GetRawImageDataSize() | UnityEngine.Texture2D | private | 
  | GetRawTextureData< T >() | UnityEngine.Texture2D | inline | 
  | GetWritableImageData(int frame) | UnityEngine.Texture2D | private | 
  | height | UnityEngine.Texture |  | 
  | hideFlags | UnityEngine.Object |  | 
  | Instantiate(Object original, Vector3 position, Quaternion rotation) | UnityEngine.Object | inlinestatic | 
  | Instantiate(Object original) | UnityEngine.Object | inlinestatic | 
  | Instantiate< T >(T original) | UnityEngine.Object | inlinestatic | 
  | Instantiate< T >(T original, Vector3 position, Quaternion rotation) | UnityEngine.Object | inlinestatic | 
  | Internal_CloneSingle([NotNull("NullExceptionObject")] Object data) | UnityEngine.Object | private | 
  | Internal_Create([Writable] Texture2D mono, int w, int h, int mipCount, GraphicsFormat format, TextureCreationFlags flags, IntPtr nativeTex) | UnityEngine.Texture2D | inlineprivatestatic | 
  | Internal_CreateImpl([Writable] Texture2D mono, int w, int h, int mipCount, GraphicsFormat format, TextureCreationFlags flags, IntPtr nativeTex) | UnityEngine.Texture2D | private | 
  | Internal_InstantiateSingle([NotNull("NullExceptionObject")] Object data, Vector3 pos, Quaternion rot) | UnityEngine.Object | inlineprivatestatic | 
  | Internal_InstantiateSingle_Injected(Object data, ref Vector3 pos, ref Quaternion rot) | UnityEngine.Object | private | 
  | IsNativeObjectAlive(Object o) | UnityEngine.Object | inlineprivatestatic | 
  | isReadable | UnityEngine.Texture2D |  | 
  | m_CachedPtr | UnityEngine.Object | private | 
  | name | UnityEngine.Object |  | 
  | Object() | UnityEngine.Object | inline | 
  | Object() | UnityEngine.Object | inlineprivatestatic | 
  | objectIsNullMessage | UnityEngine.Object | privatestatic | 
  | OffsetOfInstanceIDInCPlusPlusObject | UnityEngine.Object | packagestatic | 
  | operator bool(Object exists) | UnityEngine.Object | inlinestatic | 
  | operator!=(Object x, Object y) | UnityEngine.Object | inlinestatic | 
  | operator==(Object x, Object y) | UnityEngine.Object | inlinestatic | 
  | SetName([NotNull("NullExceptionObject")] Object obj, string name) | UnityEngine.Object | private | 
  | SetPixel(int x, int y, Color color) | UnityEngine.Texture2D | inline | 
  | SetPixelImpl(int image, int mip, int x, int y, Color color) | UnityEngine.Texture2D | inlineprivate | 
  | SetPixelImpl_Injected(int image, int mip, int x, int y, ref Color color) | UnityEngine.Texture2D | private | 
  | streamingMipmapsPriorityMax | UnityEngine.Texture2D | packagestatic | 
  | streamingMipmapsPriorityMin | UnityEngine.Texture2D | packagestatic | 
  | texelSize | UnityEngine.Texture |  | 
  | Texture() | UnityEngine.Texture | inlineprotected | 
  | Texture() | UnityEngine.Texture | inlineprivatestatic | 
  | Texture2D(int width, int height, TextureFormat textureFormat, int mipCount, bool linear, IntPtr nativeTex) | UnityEngine.Texture2D | inlinepackage | 
  | Texture2D(int width, int height, TextureFormat textureFormat, bool mipChain) | UnityEngine.Texture2D | inline | 
  | Texture2D(int width, int height) | UnityEngine.Texture2D | inline | 
  | ToString() | UnityEngine.Object | inline | 
  | ToString(Object obj) | UnityEngine.Object | private | 
  | ValidateFormat(TextureFormat format, int width, int height) | UnityEngine.Texture2D | inlinepackage | 
  | UnityEngine::Texture.ValidateFormat(TextureFormat format) | UnityEngine.Texture | inlinepackage | 
  | UnityEngine::Texture.ValidateFormat(GraphicsFormat format, FormatUsage usage) | UnityEngine.Texture | inlinepackage | 
  | whiteTexture | UnityEngine.Texture2D |  | 
  | width | UnityEngine.Texture |  | 
  | wrapMode | UnityEngine.Texture |  |