terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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System.IO.Enumeration.FileSystemEntry Struct Reference
+ Collaboration diagram for System.IO.Enumeration.FileSystemEntry:

Classes

struct  e__FixedBuffer
 

Public Member Functions

string ToSpecifiedFullPath ()
 

Static Package Functions

static FileAttributes Initialize (ref FileSystemEntry entry, global::Interop.Sys.DirectoryEntry directoryEntry, global::System.ReadOnlySpan< char > directory, global::System.ReadOnlySpan< char > rootDirectory, global::System.ReadOnlySpan< char > originalRootDirectory, global::System.Span< char > pathBuffer)
 

Package Attributes

global::Interop.Sys.DirectoryEntry _directoryEntry
 

Properties

global::System.ReadOnlySpan< char > FullPath [get, set]
 
global::System.ReadOnlySpan< char > FileName [get, set]
 
global::System.ReadOnlySpan< char > Directory [get, set, private set]
 
global::System.ReadOnlySpan< char > RootDirectory [get, set, private set]
 
global::System.ReadOnlySpan< char > OriginalRootDirectory [get, set, private set]
 
FileAttributes Attributes [get, set]
 
bool IsDirectory [get, set]
 

Private Attributes

FileStatus _status
 
global::System.Span< char > _pathBuffer
 
global::System.ReadOnlySpan< char > _fullPath
 
global::System.ReadOnlySpan< char > _fileName
 
FileSystemEntry.< _fileNameBuffer > e__FixedBuffer _fileNameBuffer
 
FileAttributes _initialAttributes
 
global::System.ReadOnlySpan< char >< Directoryk__BackingField
 
global::System.ReadOnlySpan< char >< RootDirectoryk__BackingField
 
global::System.ReadOnlySpan< char >< OriginalRootDirectoryk__BackingField
 

Detailed Description

Definition at line 11 of file FileSystemEntry.cs.


The documentation for this struct was generated from the following file: