terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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System.IO.FileStatus Struct Reference
+ Collaboration diagram for System.IO.FileStatus:

Public Member Functions

void SetAttributes (string path, FileAttributes attributes)
 
void Refresh (global::System.ReadOnlySpan< char > path)
 

Package Functions

void Invalidate ()
 
bool IsReadOnly (global::System.ReadOnlySpan< char > path, bool continueOnError=false)
 
bool GetExists (global::System.ReadOnlySpan< char > path)
 
global::System.DateTimeOffset GetCreationTime (global::System.ReadOnlySpan< char > path, bool continueOnError=false)
 
global::System.DateTimeOffset GetLastAccessTime (global::System.ReadOnlySpan< char > path, bool continueOnError=false)
 
global::System.DateTimeOffset GetLastWriteTime (global::System.ReadOnlySpan< char > path, bool continueOnError=false)
 
void EnsureStatInitialized (global::System.ReadOnlySpan< char > path, bool continueOnError=false)
 

Static Package Functions

static void Initialize (ref FileStatus status, bool isDirectory)
 

Package Attributes

bool _isDirectory
 

Properties

bool InitiallyDirectory [get, set, private set]
 

Private Member Functions

global::System.DateTimeOffset UnixTimeToDateTimeOffset (long seconds, long nanoseconds)
 

Private Attributes

global::Interop.Sys.FileStatus _fileStatus
 
int _fileStatusInitialized
 
bool< InitiallyDirectoryk__BackingField
 
bool _exists
 

Detailed Description

Definition at line 10 of file FileStatus.cs.


The documentation for this struct was generated from the following file: