terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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UnityEngine.Animations.AnimationLayerMixerPlayable Struct Reference
+ Inheritance diagram for UnityEngine.Animations.AnimationLayerMixerPlayable:
+ Collaboration diagram for UnityEngine.Animations.AnimationLayerMixerPlayable:

Public Member Functions

PlayableHandle GetHandle ()
 
bool Equals (AnimationLayerMixerPlayable other)
 
bool Equals (T other)
 

Static Public Member Functions

static AnimationLayerMixerPlayable ()
 

Package Functions

 AnimationLayerMixerPlayable (PlayableHandle handle, bool singleLayerOptimization=true)
 

Private Member Functions

static void SetSingleLayerOptimizationInternal (ref PlayableHandle handle, bool value)
 

Private Attributes

PlayableHandle m_Handle
 

Static Private Attributes

static readonly AnimationLayerMixerPlayable m_NullPlayable
 

Detailed Description

Definition at line 17 of file AnimationLayerMixerPlayable.cs.


The documentation for this struct was generated from the following file: