terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
Loading...
Searching...
No Matches

◆ Execute() [7/18]

static void UnityEngine.EventSystems.ExecuteEvents.Execute ( IInitializePotentialDragHandler handler,
BaseEventData eventData )
inlinestaticprivate

Definition at line 168 of file ExecuteEvents.cs.

169 {
170 throw null;
171 }