terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ Execute() [17/18]

static void UnityEngine.EventSystems.ExecuteEvents.Execute ( ISubmitHandler handler,
BaseEventData eventData )
inlinestaticprivate

Definition at line 274 of file ExecuteEvents.cs.

275 {
276 throw null;
277 }