terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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LineSegment.cs
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1using System;
5
7{
8 [global::Cpp2ILInjected.Token(Token = "0x2000635")]
9 public struct LineSegment
10 {
11 [global::Cpp2ILInjected.Token(Token = "0x600362C")]
12 [global::Cpp2ILInjected.Address(RVA = "0x13DCBD4", Offset = "0x13DCBD4", Length = "0xC")]
13 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
15 {
16 throw null;
17 }
18
19 [global::Cpp2ILInjected.Token(Token = "0x40076EC")]
20 [global::Cpp2ILInjected.FieldOffset(Offset = "0x0")]
21 public Vector2 Start;
22
23 [global::Cpp2ILInjected.Token(Token = "0x40076ED")]
24 [global::Cpp2ILInjected.FieldOffset(Offset = "0x8")]
25 public Vector2 End;
26 }
27}
LineSegment(Vector2 start, Vector2 end)