terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Public Member Functions | |
SocketAsyncResult () | |
void | Init (Socket socket, AsyncCallback callback, object state, SocketOperation operation) |
SocketAsyncResult (Socket socket, AsyncCallback callback, object state, SocketOperation operation) | |
void | CheckIfThrowDelayedException () |
void | Complete () |
void | Complete (bool synch) |
void | Complete (int total) |
void | Complete (Exception e, bool synch) |
void | Complete (Exception e) |
void | Complete (Socket s) |
void | Complete (Socket s, int total) |
Public Attributes | |
Socket | socket |
SocketOperation | operation |
EndPoint | EndPoint |
Memory< byte > | Buffer |
int | Offset |
int | Size |
SocketFlags | SockFlags |
Socket | AcceptSocket |
IPAddress[] | Addresses |
int | Port |
IList< ArraySegment< byte > > | Buffers |
bool | ReuseSocket |
int | CurrentAddress |
Socket | AcceptedSocket |
int | Total |
int | EndCalled |
Protected Member Functions | |
void | Init (AsyncCallback async_callback, object async_state) |
Package Functions | |
override void | CompleteDisposed () |
Package Attributes | |
int | error |
Properties | |
IntPtr | Handle [get, set] |
SocketError | ErrorCode [get, set] |
AsyncCallback | AsyncCallback [get, set] |
object | AsyncState [get, set] |
WaitHandle | AsyncWaitHandle [get, set] |
bool | CompletedSynchronously [get, set, protected set] |
bool | IsCompleted [get, set, protected set] |
Private Attributes | |
Exception | DelayedException |
AsyncCallback | async_callback |
object | async_state |
ManualResetEvent | wait_handle |
bool | completed_synchronously |
bool | completed |
Definition at line 14 of file SocketAsyncResult.cs.