| AcceptedSocket | System.Net.Sockets.SocketAsyncResult |  | 
  | AcceptSocket | System.Net.Sockets.SocketAsyncResult |  | 
  | Addresses | System.Net.Sockets.SocketAsyncResult |  | 
  | async_callback | System.IOAsyncResult | private | 
  | async_state | System.IOAsyncResult | private | 
  | AsyncCallback | System.IOAsyncResult |  | 
  | AsyncState | System.IOAsyncResult |  | 
  | AsyncWaitHandle | System.IOAsyncResult |  | 
  | Buffer | System.Net.Sockets.SocketAsyncResult |  | 
  | Buffers | System.Net.Sockets.SocketAsyncResult |  | 
  | CheckIfThrowDelayedException() | System.Net.Sockets.SocketAsyncResult | inline | 
  | Complete() | System.Net.Sockets.SocketAsyncResult | inline | 
  | Complete(bool synch) | System.Net.Sockets.SocketAsyncResult | inline | 
  | Complete(int total) | System.Net.Sockets.SocketAsyncResult | inline | 
  | Complete(Exception e, bool synch) | System.Net.Sockets.SocketAsyncResult | inline | 
  | Complete(Exception e) | System.Net.Sockets.SocketAsyncResult | inline | 
  | Complete(Socket s) | System.Net.Sockets.SocketAsyncResult | inline | 
  | Complete(Socket s, int total) | System.Net.Sockets.SocketAsyncResult | inline | 
  | completed | System.IOAsyncResult | private | 
  | completed_synchronously | System.IOAsyncResult | private | 
  | CompleteDisposed() | System.Net.Sockets.SocketAsyncResult | inlinepackage | 
  | CompletedSynchronously | System.IOAsyncResult |  | 
  | CurrentAddress | System.Net.Sockets.SocketAsyncResult |  | 
  | DelayedException | System.Net.Sockets.SocketAsyncResult | private | 
  | EndCalled | System.Net.Sockets.SocketAsyncResult |  | 
  | EndPoint | System.Net.Sockets.SocketAsyncResult |  | 
  | error | System.Net.Sockets.SocketAsyncResult | package | 
  | ErrorCode | System.Net.Sockets.SocketAsyncResult |  | 
  | Handle | System.Net.Sockets.SocketAsyncResult |  | 
  | Init(Socket socket, AsyncCallback callback, object state, SocketOperation operation) | System.Net.Sockets.SocketAsyncResult | inline | 
  | System::IOAsyncResult.Init(AsyncCallback async_callback, object async_state) | System.IOAsyncResult | inlineprotected | 
  | IOAsyncResult() | System.IOAsyncResult | inlineprotected | 
  | IOAsyncResult(AsyncCallback async_callback, object async_state) | System.IOAsyncResult | inlineprotected | 
  | IsCompleted | System.IOAsyncResult |  | 
  | Offset | System.Net.Sockets.SocketAsyncResult |  | 
  | operation | System.Net.Sockets.SocketAsyncResult |  | 
  | Port | System.Net.Sockets.SocketAsyncResult |  | 
  | ReuseSocket | System.Net.Sockets.SocketAsyncResult |  | 
  | Size | System.Net.Sockets.SocketAsyncResult |  | 
  | socket | System.Net.Sockets.SocketAsyncResult |  | 
  | SocketAsyncResult() | System.Net.Sockets.SocketAsyncResult | inline | 
  | SocketAsyncResult(Socket socket, AsyncCallback callback, object state, SocketOperation operation) | System.Net.Sockets.SocketAsyncResult | inline | 
  | SockFlags | System.Net.Sockets.SocketAsyncResult |  | 
  | Total | System.Net.Sockets.SocketAsyncResult |  | 
  | wait_handle | System.IOAsyncResult | private |