AcceptedSocket | System.Net.Sockets.SocketAsyncResult | |
AcceptSocket | System.Net.Sockets.SocketAsyncResult | |
Addresses | System.Net.Sockets.SocketAsyncResult | |
async_callback | System.IOAsyncResult | private |
async_state | System.IOAsyncResult | private |
AsyncCallback | System.IOAsyncResult | |
AsyncState | System.IOAsyncResult | |
AsyncWaitHandle | System.IOAsyncResult | |
Buffer | System.Net.Sockets.SocketAsyncResult | |
Buffers | System.Net.Sockets.SocketAsyncResult | |
CheckIfThrowDelayedException() | System.Net.Sockets.SocketAsyncResult | inline |
Complete() | System.Net.Sockets.SocketAsyncResult | inline |
Complete(bool synch) | System.Net.Sockets.SocketAsyncResult | inline |
Complete(int total) | System.Net.Sockets.SocketAsyncResult | inline |
Complete(Exception e, bool synch) | System.Net.Sockets.SocketAsyncResult | inline |
Complete(Exception e) | System.Net.Sockets.SocketAsyncResult | inline |
Complete(Socket s) | System.Net.Sockets.SocketAsyncResult | inline |
Complete(Socket s, int total) | System.Net.Sockets.SocketAsyncResult | inline |
completed | System.IOAsyncResult | private |
completed_synchronously | System.IOAsyncResult | private |
CompleteDisposed() | System.Net.Sockets.SocketAsyncResult | inlinepackage |
CompletedSynchronously | System.IOAsyncResult | |
CurrentAddress | System.Net.Sockets.SocketAsyncResult | |
DelayedException | System.Net.Sockets.SocketAsyncResult | private |
EndCalled | System.Net.Sockets.SocketAsyncResult | |
EndPoint | System.Net.Sockets.SocketAsyncResult | |
error | System.Net.Sockets.SocketAsyncResult | package |
ErrorCode | System.Net.Sockets.SocketAsyncResult | |
Handle | System.Net.Sockets.SocketAsyncResult | |
Init(Socket socket, AsyncCallback callback, object state, SocketOperation operation) | System.Net.Sockets.SocketAsyncResult | inline |
System::IOAsyncResult.Init(AsyncCallback async_callback, object async_state) | System.IOAsyncResult | inlineprotected |
IOAsyncResult() | System.IOAsyncResult | inlineprotected |
IOAsyncResult(AsyncCallback async_callback, object async_state) | System.IOAsyncResult | inlineprotected |
IsCompleted | System.IOAsyncResult | |
Offset | System.Net.Sockets.SocketAsyncResult | |
operation | System.Net.Sockets.SocketAsyncResult | |
Port | System.Net.Sockets.SocketAsyncResult | |
ReuseSocket | System.Net.Sockets.SocketAsyncResult | |
Size | System.Net.Sockets.SocketAsyncResult | |
socket | System.Net.Sockets.SocketAsyncResult | |
SocketAsyncResult() | System.Net.Sockets.SocketAsyncResult | inline |
SocketAsyncResult(Socket socket, AsyncCallback callback, object state, SocketOperation operation) | System.Net.Sockets.SocketAsyncResult | inline |
SockFlags | System.Net.Sockets.SocketAsyncResult | |
Total | System.Net.Sockets.SocketAsyncResult | |
wait_handle | System.IOAsyncResult | private |