terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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GUIWiresUI Class Reference
+ Collaboration diagram for GUIWiresUI:

Public Member Functions

 GUIWiresUI ()
 
void PlayerMenuDisplayToggle ()
 
void DrawCursor ()
 
void DrawOverlay ()
 
void DrawButton ()
 
void Close ()
 
bool IsOver (Microsoft.Xna.Framework.Vector2 cursorPosition)
 

Public Attributes

Microsoft.Xna.Framework.Vector2 PopupPosition
 
bool DisplayOptions
 
GUIControllerWiresUI _controller
 
GUIInputRegionExclusive PickingInterceptor
 

Private Member Functions

Microsoft.Xna.Framework.Vector2 ClampPositionToScreen (Microsoft.Xna.Framework.Vector2 position)
 
float ItemScale (int index)
 
void ItemOver (int index)
 
void ItemDraw (ItemGrid_Layout gridLayout, int i, Microsoft.Xna.Framework.Vector2 position, float scale)
 
bool CanInteract ()
 
void DrawCursorArea (SpriteBatch spriteBatch)
 
Rectangle CalculateRegion ()
 

Private Attributes

int hoverItem
 
float[] ButtonScales
 
float TimeSinceChange
 
float ToggleButtonScale
 

Detailed Description

Definition at line 14 of file GUIWiresUI.cs.


The documentation for this class was generated from the following file: