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terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Collaboration diagram for GUIWiresUI:Public Member Functions | |
| GUIWiresUI () | |
| void | PlayerMenuDisplayToggle () |
| void | DrawCursor () |
| void | DrawOverlay () |
| void | DrawButton () |
| void | Close () |
| bool | IsOver (Microsoft.Xna.Framework.Vector2 cursorPosition) |
Public Attributes | |
| Microsoft.Xna.Framework.Vector2 | PopupPosition |
| bool | DisplayOptions |
| GUIControllerWiresUI | _controller |
| GUIInputRegionExclusive | PickingInterceptor |
Private Member Functions | |
| Microsoft.Xna.Framework.Vector2 | ClampPositionToScreen (Microsoft.Xna.Framework.Vector2 position) |
| float | ItemScale (int index) |
| void | ItemOver (int index) |
| void | ItemDraw (ItemGrid_Layout gridLayout, int i, Microsoft.Xna.Framework.Vector2 position, float scale) |
| bool | CanInteract () |
| void | DrawCursorArea (SpriteBatch spriteBatch) |
| Rectangle | CalculateRegion () |
Private Attributes | |
| int | hoverItem |
| float[] | ButtonScales |
| float | TimeSinceChange |
| float | ToggleButtonScale |
Definition at line 14 of file GUIWiresUI.cs.