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    terraria-cpp2il v1.4.4.9
    
   Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon 
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 Collaboration diagram for GUIWiresUI:Public Member Functions | |
| GUIWiresUI () | |
| void | PlayerMenuDisplayToggle () | 
| void | DrawCursor () | 
| void | DrawOverlay () | 
| void | DrawButton () | 
| void | Close () | 
| bool | IsOver (Microsoft.Xna.Framework.Vector2 cursorPosition) | 
Public Attributes | |
| Microsoft.Xna.Framework.Vector2 | PopupPosition | 
| bool | DisplayOptions | 
| GUIControllerWiresUI | _controller | 
| GUIInputRegionExclusive | PickingInterceptor | 
Private Member Functions | |
| Microsoft.Xna.Framework.Vector2 | ClampPositionToScreen (Microsoft.Xna.Framework.Vector2 position) | 
| float | ItemScale (int index) | 
| void | ItemOver (int index) | 
| void | ItemDraw (ItemGrid_Layout gridLayout, int i, Microsoft.Xna.Framework.Vector2 position, float scale) | 
| bool | CanInteract () | 
| void | DrawCursorArea (SpriteBatch spriteBatch) | 
| Rectangle | CalculateRegion () | 
Private Attributes | |
| int | hoverItem | 
| float[] | ButtonScales | 
| float | TimeSinceChange | 
| float | ToggleButtonScale | 
Definition at line 14 of file GUIWiresUI.cs.