terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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System.Text.InternalDecoderBestFitFallbackBuffer Class Referencesealed
+ Inheritance diagram for System.Text.InternalDecoderBestFitFallbackBuffer:
+ Collaboration diagram for System.Text.InternalDecoderBestFitFallbackBuffer:

Public Member Functions

 InternalDecoderBestFitFallbackBuffer (InternalDecoderBestFitFallback fallback)
 
override bool Fallback (byte[] bytesUnknown, int index)
 
override char GetNextChar ()
 
override void Reset ()
 

Package Functions

unsafe override int InternalFallback (byte[] bytes, byte *pBytes)
 
unsafe void InternalReset ()
 
unsafe void InternalInitialize (byte *byteStart, char *charEnd)
 
virtual unsafe bool InternalFallback (byte[] bytes, byte *pBytes, ref char *chars)
 
void ThrowLastBytesRecursive (byte[] bytesUnknown)
 

Package Attributes

unsafe byte * byteStart
 
unsafe char * charEnd
 

Properties

static object InternalSyncObject [get, set]
 
override int Remaining [get, set]
 

Private Member Functions

char TryBestFit (byte[] bytesCheck)
 

Private Attributes

char _cBestFit
 
int _iCount
 
int _iSize
 
InternalDecoderBestFitFallback _oFallback
 

Static Private Attributes

static object s_InternalSyncObject
 

Detailed Description

Definition at line 9 of file InternalDecoderBestFitFallbackBuffer.cs.


The documentation for this class was generated from the following file: