terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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AudioEngine.cs
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1using System;
5using UnityEngine;
6
8{
9 [global::Cpp2ILInjected.Token(Token = "0x20003CB")]
10 public class AudioEngine
11 {
12 [global::Cpp2ILInjected.Token(Token = "0x6001A66")]
13 [global::Cpp2ILInjected.Address(RVA = "0xB49964", Offset = "0xB49964", Length = "0xDC")]
14 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(LegacyAudioSystem), Member = ".ctor", ReturnType = typeof(void))]
15 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 1)]
16 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(object), Member = ".ctor", ReturnType = typeof(void))]
17 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(global::UnityEngine.Object), Member = "op_Equality", MemberParameters = new object[]
18 {
19 typeof(global::UnityEngine.Object),
20 typeof(global::UnityEngine.Object)
21 }, ReturnType = typeof(bool))]
22 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(Singleton<>), Member = "Create", ReturnType = typeof(void))]
23 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 6)]
24 public AudioEngine(string contentPath)
25 {
26 throw null;
27 }
28 }
29}
class f__AnonymousType0<< Count > j__TPar