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    terraria-cpp2il v1.4.4.9
    
   Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon 
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 Inheritance diagram for Terraria.Audio.LegacyAudioSystem:
 Collaboration diagram for Terraria.Audio.LegacyAudioSystem:Public Member Functions | |
| void | LoadFromSources () | 
| void | UseSources (List< IContentSource > sourcesFromLowestToHighest) | 
| void | Update () | 
| LegacyAudioSystem () | |
| void | LoadCue (int cueIndex, string cueName) | 
| void | UpdateMisc () | 
| void | PauseAll () | 
| void | ResumeAll () | 
| void | UpdateAmbientCueState (int i, bool gameIsActive, ref float trackVolume, float systemVolume) | 
| void | UpdateAmbientCueTowardStopping (int i, float stoppingSpeed, ref float trackVolume, float systemVolume) | 
| bool | IsTrackPlaying (int trackIndex) | 
| void | UpdateCommonTrack (bool active, int i, float totalVolume, ref float tempFade) | 
| void | UpdateCommonTrackTowardStopping (int i, float totalVolume, ref float tempFade, bool isMainTrackAudible) | 
| void | UpdateAudioEngine () | 
| void | Dispose () | 
Public Attributes | |
| Cue[] | AudioTracks | 
| int | MusicReplayDelay | 
| AudioEngine | Engine | 
| SoundBank | SoundBank | 
| WaveBank | WaveBank | 
| Dictionary< int, string > | TrackNamesByIndex | 
| Dictionary< int, Cue > | DefaultTrackByIndex | 
| List< IContentSource > | FileSources | 
Definition at line 13 of file LegacyAudioSystem.cs.