terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Anchor_Layout.cs
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1using System;
5
6[global::Cpp2ILInjected.Token(Token = "0x20001A7")]
8public class Anchor_Layout
9{
10 [global::Cpp2ILInjected.Token(Token = "0x6000B75")]
11 [global::Cpp2ILInjected.Address(RVA = "0x9AE900", Offset = "0x9AE900", Length = "0x10")]
12 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
13 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(object), Member = ".ctor", ReturnType = typeof(void))]
15 {
16 throw null;
17 }
18
19 [global::Cpp2ILInjected.Token(Token = "0x4000DC3")]
20 [global::Cpp2ILInjected.FieldOffset(Offset = "0x10")]
22
23 [global::Cpp2ILInjected.Token(Token = "0x4000DC4")]
24 [global::Cpp2ILInjected.FieldOffset(Offset = "0x14")]
26
27 [global::Cpp2ILInjected.Token(Token = "0x4000DC5")]
28 [global::Cpp2ILInjected.FieldOffset(Offset = "0x18")]
30}
class f__AnonymousType0<< Count > j__TPar
ControlAnchor.ControlId AnchorControl
LayoutCalculator.AnchorType Anchor