terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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UnityEngine.SendMouseEvents Class Reference
+ Collaboration diagram for UnityEngine.SendMouseEvents:

Classes

struct  HitInfo
 

Static Public Attributes

static Func< KeyValuePair< int, Vector2 > > s_GetMouseState
 

Static Private Member Functions

static void UpdateMouse ()
 
static void SetMouseMoved ()
 
static void DoSendMouseEvents (int skipRTCameras)
 
static void SendEvents (int i, SendMouseEvents.HitInfo hit)
 
static SendMouseEvents ()
 

Static Private Attributes

static bool s_MouseUsed
 
static readonly SendMouseEvents.HitInfo[] m_LastHit
 
static readonly SendMouseEvents.HitInfo[] m_MouseDownHit
 
static readonly SendMouseEvents.HitInfo[] m_CurrentHit
 
static Camera[] m_Cameras
 
static Vector2 s_MousePosition
 
static bool s_MouseButtonPressedThisFrame
 
static bool s_MouseButtonIsPressed
 

Detailed Description

Definition at line 10 of file SendMouseEvents.cs.


The documentation for this class was generated from the following file: