terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ Flags

Enumerator
Evaluate 
SeekOccured 
Loop 
Hold 
EffectivePlayStateDelayed 
EffectivePlayStatePlaying 

Definition at line 47 of file FrameData.cs.

48 {
49 [global::Cpp2ILInjected.Token(Token = "0x4000620")]
50 Evaluate = 1,
51 [global::Cpp2ILInjected.Token(Token = "0x4000621")]
52 SeekOccured = 2,
53 [global::Cpp2ILInjected.Token(Token = "0x4000622")]
54 Loop = 4,
55 [global::Cpp2ILInjected.Token(Token = "0x4000623")]
56 Hold = 8,
57 [global::Cpp2ILInjected.Token(Token = "0x4000624")]
59 [global::Cpp2ILInjected.Token(Token = "0x4000625")]
61 }