terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Public Member Functions | |
void | LoadRegion () |
void | Draw () |
int | GetPrice () |
void | DrawPlayerUI (Player player, Microsoft.Xna.Framework.Vector2 origin, Microsoft.Xna.Framework.Vector2 size) |
void | DrawBuyButton () |
bool | IsOverPanel (Microsoft.Xna.Framework.Vector2 cursorPosition) |
float | HairScale (int index) |
void | HairOver (int index) |
void | HairDraw (ItemGrid_Layout gridLayout, int index, Microsoft.Xna.Framework.Vector2 position, float scale) |
GUIHairWindow () | |
Public Attributes | |
bool | DrawSliders |
float | hairScrollOffset |
Private Member Functions | |
void | DrawCategoryButtons () |
void | DrawCancelButton () |
void | DrawSelectedHair (Microsoft.Xna.Framework.Vector2 position, float scale) |
void | DrawPlayer () |
void | DrawButtons () |
void | DrawHairGrid () |
void | DrawHSLSlider () |
Private Attributes | |
int | Offset |
int | unlockedMaxHair |
float | ActionButtonScale |
GUIControllerHairStylist | _controller |
float | TimeSinceItemChange |
float | closeScale |
Item | _blankItem |
Player | clonePlayer |
Microsoft.Xna.Framework.Vector2 | CharacterDrawOffset |
float | hairButtonScale |
float | colourButtonScale |
float | TitleScale |
float | hairScrollMomentum |
int | hairScrollDragging |
Microsoft.Xna.Framework.Vector2 | hairDragOffset |
int | hairOver |
GUISlider.DragState | hueDragState |
GUISlider.DragState | satDragState |
GUISlider.DragState | lightDragState |
Definition at line 14 of file GUIHairWindow.cs.