terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
Loading...
Searching...
No Matches
VirtualInputController_Layout Class Reference
+ Inheritance diagram for VirtualInputController_Layout:
+ Collaboration diagram for VirtualInputController_Layout:

Classes

class  SlotEntry
 

Public Types

enum  ContolType {
  AutoFire , SmartCursor , CombatTargetting , Jump ,
  Heal , Mana , Buff , Mount ,
  Interact , Fire , GrappleAxis , Count
}
 

Public Member Functions

 VirtualInputController_Layout ()
 
void Save (BinaryWriter writer)
 
void Load (BinaryReader reader)
 
bool RefreshStyles (string specificStyle=null)
 

Static Public Member Functions

static void LoadReleaseLayout ()
 
static bool LoadReleaseLayout (byte[] data)
 
static bool IsList (Type value)
 

Public Attributes

QuickActionButton_Layout Jump
 
QuickActionButton_Layout Jump2
 
Axis_Layout Movement
 
QuickActionButton_Layout Heal
 
QuickActionButton_Layout Mana
 
QuickActionButton_Layout Buff
 
QuickActionButton_Layout Mount
 
QuickActionButton_Layout SmartCursor
 
QuickActionButton_Layout AutoFire
 
QuickActionButton_Layout ZoomIn
 
QuickActionButton_Layout ZoomOut
 
Panel_Layout ZoomBacking
 
QuickActionButton_Layout Interact
 
QuickActionButton_Layout Fire
 
QuickActionButton_Layout Fire2
 
QuickActionButton_Layout Inventory
 
QuickActionButton_Layout AutoSelect
 
QuickActionButton_Layout GrappleSelect
 
QuickActionButton_Layout TargetLockOn
 
FadeString_Layout ZoomValue
 
Axis_Layout FireAxis
 
Axis_Layout GrappleAxis
 
FadeString_Layout NotifySmartCursor
 
FadeString_Layout NotifyAutoFire
 
FadeString_Layout NotifyCombatTargeting
 
FadeString_Layout NotifyProfile
 
FadeString_Layout NotifySmartCursorController
 
FadeString_Layout NotifyAutoFireController
 
FadeString_Layout NotifyCombatTargetingController
 
FadeString_Layout NotifyProfileController
 
String_Layout ProfileSwitchString
 
string name
 

Static Public Attributes

static VirtualInputController_Layout Instance
 

Private Member Functions

void Awake ()
 
void SaveFields (BinaryWriter writer, Type implementingType, object thisObject)
 
void LoadFields (BinaryReader reader, Type implementingType, object thisObject)
 
bool RefreshFields (Type implementingType, object thisObject, string specificStyle=null)
 

Static Private Member Functions

static void SerialiseAtPath (BinaryWriter writer, Transform root)
 

Static Private Attributes

static List< LayoutDefinitionUIDefinitions
 
static Dictionary< Type, bool > typesEncountered
 
static StringBuilder output
 

Detailed Description

Definition at line 7 of file VirtualInputController_Layout.cs.


The documentation for this class was generated from the following file: