terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Public Member Functions | |
int | GetSelectedStyle () |
void | LoadRegion () |
bool | IsOverPanel (Microsoft.Xna.Framework.Vector2 cursorPosition) |
string | GetTitle () |
string | GetName () |
void | Draw () |
void | DrawPlayer (Player drawPlayer, Microsoft.Xna.Framework.Vector2 Position, float rotation, Microsoft.Xna.Framework.Vector2 rotationOrigin, float shadow=0f) |
void | DrawChangeButton () |
void | StyleOver (int index) |
void | StyleDraw (ItemGrid_Layout gridLayout, int index, Microsoft.Xna.Framework.Vector2 position, float scale) |
GUIClothesWindow () | |
Public Attributes | |
float | TimeSinceItemChange |
Private Member Functions | |
void | DrawPlayer () |
void | DrawButtons () |
void | DrawCancelButton () |
void | DrawSelectedPlayer (Microsoft.Xna.Framework.Vector2 position, float scale) |
void | DrawCategoryButtons () |
void | DrawHSLSlider () |
void | DrawStyles () |
float | StyleScale (int index) |
void | ClonePlayer () |
Private Attributes | |
float | ChangeButtonScale |
GUIControllerDresser | _controller |
int[] | playerStyles |
Microsoft.Xna.Framework.Vector2 | CharacterDrawOffset |
Player | clonePlayer |
Item | _blankItem |
float | closeScale |
float | shirtButtonScale |
float | underShirtButtonScale |
float | pantsButtonScale |
float | shoesButtonScale |
float | eyesButtonScale |
float | skinButtonScale |
float | styleButtonScale |
float | TitleScale |
GUISlider.DragState | hueDragState |
GUISlider.DragState | satDragState |
GUISlider.DragState | lightDragState |
int | styleOver |
Definition at line 15 of file GUIClothesWindow.cs.