terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Public Member Functions | |
void | PrepareSamplesBasedOptimizations () |
NPCWasNearPlayerTracker () | |
void | RegisterWasNearby (NPC npc) |
void | SetWasSeenDirectly (string persistentId) |
bool | GetWasNearbyBefore (NPC npc) |
bool | GetWasNearbyBefore (string persistentIdentifier) |
void | Save (BinaryWriter writer) |
void | Load (BinaryReader reader, int gameVersionSaveWasMadeOn) |
void | ValidateWorld (BinaryReader reader, int gameVersionSaveWasMadeOn) |
void | Reset () |
void | ScanWorldForFinds () |
void | OnPlayerJoining (int playerIndex) |
Private Attributes | |
object | _entryCreationLock |
HashSet< string > | _wasNearPlayer |
List< Rectangle > | _playerHitboxesForBestiary |
List< int > | _wasSeenNearPlayerByNetId |
Definition at line 15 of file NPCWasNearPlayerTracker.cs.