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terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Inheritance diagram for Terraria.GameContent.Bestiary.NPCWasNearPlayerTracker:
Collaboration diagram for Terraria.GameContent.Bestiary.NPCWasNearPlayerTracker:Public Member Functions | |
| void | PrepareSamplesBasedOptimizations () |
| NPCWasNearPlayerTracker () | |
| void | RegisterWasNearby (NPC npc) |
| void | SetWasSeenDirectly (string persistentId) |
| bool | GetWasNearbyBefore (NPC npc) |
| bool | GetWasNearbyBefore (string persistentIdentifier) |
| void | Save (BinaryWriter writer) |
| void | Load (BinaryReader reader, int gameVersionSaveWasMadeOn) |
| void | ValidateWorld (BinaryReader reader, int gameVersionSaveWasMadeOn) |
| void | Reset () |
| void | ScanWorldForFinds () |
| void | OnPlayerJoining (int playerIndex) |
Private Attributes | |
| object | _entryCreationLock |
| HashSet< string > | _wasNearPlayer |
| List< Rectangle > | _playerHitboxesForBestiary |
| List< int > | _wasSeenNearPlayerByNetId |
Definition at line 15 of file NPCWasNearPlayerTracker.cs.