terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Terraria.Graphics.Renderers.ItemTransferParticle Class Reference
+ Inheritance diagram for Terraria.Graphics.Renderers.ItemTransferParticle:
+ Collaboration diagram for Terraria.Graphics.Renderers.ItemTransferParticle:

Public Member Functions

 ItemTransferParticle ()
 
void Update (ref ParticleRendererSettings settings)
 
void Prepare (int itemType, int lifeTimeTotal, Vector2 playerPosition, Vector2 chestPosition)
 
void Draw (ref ParticleRendererSettings settings, SpriteBatch spritebatch)
 
void RestInPool ()
 
virtual void FetchFromPool ()
 

Public Attributes

Vector2 StartPosition
 
Vector2 EndPosition
 
Vector2 BezierHelper1
 
Vector2 BezierHelper2
 

Properties

bool ShouldBeRemovedFromRenderer [get, set, private set]
 
bool IsRestingInPool [get, set, private set]
 

Private Attributes

bool< ShouldBeRemovedFromRendererk__BackingField
 
Item _itemInstance
 
int _lifeTimeCounted
 
int _lifeTimeTotal
 
bool< IsRestingInPoolk__BackingField
 

Detailed Description

Definition at line 14 of file ItemTransferParticle.cs.


The documentation for this class was generated from the following file: