terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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UnityEngine.UI.ReflectionMethodsCache Class Reference
+ Collaboration diagram for UnityEngine.UI.ReflectionMethodsCache:

Public Member Functions

 ReflectionMethodsCache ()
 
delegate bool Raycast3DCallback (Ray r, out RaycastHit hit, float f, int i)
 
delegate RaycastHit[] RaycastAllCallback (Ray r, float f, int i)
 
delegate int GetRaycastNonAllocCallback (Ray r, RaycastHit[] results, float f, int i)
 
delegate RaycastHit2D Raycast2DCallback (Vector2 p1, Vector2 p2, float f, int i)
 
delegate RaycastHit2D[] GetRayIntersectionAllCallback (Ray r, float f, int i)
 
delegate int GetRayIntersectionAllNonAllocCallback (Ray r, RaycastHit2D[] results, float f, int i)
 

Public Attributes

ReflectionMethodsCache.Raycast3DCallback raycast3D
 
ReflectionMethodsCache.RaycastAllCallback raycast3DAll
 
ReflectionMethodsCache.GetRaycastNonAllocCallback getRaycastNonAlloc
 
ReflectionMethodsCache.Raycast2DCallback raycast2D
 
ReflectionMethodsCache.GetRayIntersectionAllCallback getRayIntersectionAll
 
ReflectionMethodsCache.GetRayIntersectionAllNonAllocCallback getRayIntersectionAllNonAlloc
 

Properties

static ReflectionMethodsCache Singleton [get, set]
 

Static Private Attributes

static ReflectionMethodsCache s_ReflectionMethodsCache
 

Detailed Description

Definition at line 11 of file ReflectionMethodsCache.cs.


The documentation for this class was generated from the following file: