terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ terrainDetailLitShader

virtual Shader UnityEngine.Rendering.RenderPipelineAsset.terrainDetailLitShader
getset

Definition at line 95 of file RenderPipelineAsset.cs.

96 {
97 [global::Cpp2ILInjected.Token(Token = "0x600058E")]
98 [global::Cpp2ILInjected.Address(RVA = "0x1F8B7FC", Offset = "0x1F8B7FC", Length = "0x8")]
99 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
100 get
101 {
102 throw null;
103 }
104 }