terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ default2DMaterial

virtual Material UnityEngine.Rendering.RenderPipelineAsset.default2DMaterial
getset

Definition at line 203 of file RenderPipelineAsset.cs.

204 {
205 [global::Cpp2ILInjected.Token(Token = "0x6000597")]
206 [global::Cpp2ILInjected.Address(RVA = "0x1F8B844", Offset = "0x1F8B844", Length = "0x8")]
207 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
208 get
209 {
210 throw null;
211 }
212 }