terraria-cpp2il
v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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default2DMaterial
virtual
Material
UnityEngine.Rendering.RenderPipelineAsset.default2DMaterial
get
set
Definition at line
203
of file
RenderPipelineAsset.cs
.
204
{
205
[global::Cpp2ILInjected.Token(Token =
"0x6000597"
)]
206
[global::Cpp2ILInjected.Address(RVA =
"0x1F8B844"
, Offset =
"0x1F8B844"
, Length =
"0x8"
)]
207
[global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
208
get
209
{
210
throw
null
;
211
}
212
}
UnityEngine
Rendering
RenderPipelineAsset
Generated by
1.10.0