terraria-cpp2il
v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆
defaultMaterial
virtual
Material
UnityEngine.Rendering.RenderPipelineAsset.defaultMaterial
get
set
Definition at line
47
of file
RenderPipelineAsset.cs
.
48
{
49
[global::Cpp2ILInjected.Token(Token =
"0x600058A"
)]
50
[global::Cpp2ILInjected.Address(RVA =
"0x1F8B7DC"
, Offset =
"0x1F8B7DC"
, Length =
"0x8"
)]
51
[global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
52
get
53
{
54
throw
null
;
55
}
56
}
UnityEngine
Rendering
RenderPipelineAsset
Generated by
1.10.0