terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ SupportsHalfFloatTextures

bool Microsoft.Xna.Framework.Graphics.GraphicsCapabilities.SupportsHalfFloatTextures
getsetprivate setpackage

Definition at line 356 of file GraphicsCapabilities.cs.

357 {
359 [global::Cpp2ILInjected.Token(Token = "0x6001762")]
360 [global::Cpp2ILInjected.Address(RVA = "0xAB123C", Offset = "0xAB123C", Length = "0x8")]
361 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
362 get
363 {
364 throw null;
365 }
367 [global::Cpp2ILInjected.Token(Token = "0x6001763")]
368 [global::Cpp2ILInjected.Address(RVA = "0xAB1244", Offset = "0xAB1244", Length = "0xC")]
369 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
370 private set
371 {
372 throw null;
373 }
374 }
class f__AnonymousType0<< Count > j__TPar