terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ SupportsTextureArrays

bool Microsoft.Xna.Framework.Graphics.GraphicsCapabilities.SupportsTextureArrays
getsetprivate setpackage

Definition at line 272 of file GraphicsCapabilities.cs.

273 {
275 [global::Cpp2ILInjected.Token(Token = "0x600175A")]
276 [global::Cpp2ILInjected.Address(RVA = "0xAB11EC", Offset = "0xAB11EC", Length = "0x8")]
277 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
278 get
279 {
280 throw null;
281 }
283 [global::Cpp2ILInjected.Token(Token = "0x600175B")]
284 [global::Cpp2ILInjected.Address(RVA = "0xAB11F4", Offset = "0xAB11F4", Length = "0xC")]
285 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
286 private set
287 {
288 throw null;
289 }
290 }
class f__AnonymousType0<< Count > j__TPar