terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ SupportsDepthNonLinear

bool Microsoft.Xna.Framework.Graphics.GraphicsCapabilities.SupportsDepthNonLinear
getsetprivate setpackage

Definition at line 104 of file GraphicsCapabilities.cs.

105 {
107 [global::Cpp2ILInjected.Token(Token = "0x600174A")]
108 [global::Cpp2ILInjected.Address(RVA = "0xAB114C", Offset = "0xAB114C", Length = "0x8")]
109 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
110 get
111 {
112 throw null;
113 }
115 [global::Cpp2ILInjected.Token(Token = "0x600174B")]
116 [global::Cpp2ILInjected.Address(RVA = "0xAB1154", Offset = "0xAB1154", Length = "0xC")]
117 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
118 private set
119 {
120 throw null;
121 }
122 }
class f__AnonymousType0<< Count > j__TPar