terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Terraria.GameContent.Biomes.MarbleBiome Class Reference
+ Inheritance diagram for Terraria.GameContent.Biomes.MarbleBiome:
+ Collaboration diagram for Terraria.GameContent.Biomes.MarbleBiome:

Classes

struct  Slab
 
class  SlabStates
 

Public Member Functions

override bool Place (Point origin, StructureMap structures)
 
 MarbleBiome ()
 
delegate bool CustomPerUnitAction (int x, int y, params object[] args)
 

Properties

static UnifiedRandom _random [get, set]
 
static TileData _tiles [get, set]
 
static int _worldWidth [get, set]
 
static int _worldHeight [get, set]
 

Private Member Functions

void SmoothSlope (int x, int y)
 
void PlaceSlab (MarbleBiome.Slab slab, int originX, int originY, int scale)
 
delegate bool SlabState (int x, int y, int scale)
 

Static Private Member Functions

static bool IsGroupSolid (int x, int y, int scale)
 

Private Attributes

MarbleBiome.Slab[,] _slabs
 

Static Private Attributes

const int SCALE = 3
 

Detailed Description

Definition at line 11 of file MarbleBiome.cs.


The documentation for this class was generated from the following file: