terraria-cpp2il
v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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CurveLoopType.cs
Go to the documentation of this file.
1
using
System
;
2
using
Cpp2ILInjected
;
3
4
namespace
Microsoft.Xna.Framework
5
{
6
[global::Cpp2ILInjected.Token(Token =
"0x2000322"
)]
7
public
enum
CurveLoopType
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{
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[global::Cpp2ILInjected.Token(Token =
"0x400222D"
)]
10
Constant
,
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[global::Cpp2ILInjected.Token(Token =
"0x400222E"
)]
12
Cycle
,
13
[global::Cpp2ILInjected.Token(Token =
"0x400222F"
)]
14
CycleOffset
,
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[global::Cpp2ILInjected.Token(Token =
"0x4002230"
)]
16
Oscillate
,
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[global::Cpp2ILInjected.Token(Token =
"0x4002231"
)]
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Linear
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}
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}
Cpp2ILInjected
Definition
AddressAttribute.cs:4
Microsoft.Xna.Framework.CurveLoopType
CurveLoopType
Definition
CurveLoopType.cs:8
Microsoft.Xna.Framework.CurveLoopType.Oscillate
@ Oscillate
Microsoft.Xna.Framework.CurveLoopType.Linear
@ Linear
Microsoft.Xna.Framework.CurveLoopType.Cycle
@ Cycle
Microsoft.Xna.Framework.CurveLoopType.Constant
@ Constant
Microsoft.Xna.Framework.CurveLoopType.CycleOffset
@ CycleOffset
Microsoft.Xna.Framework
Definition
AudioChannels.cs:5
System
Definition
__Il2CppComDelegate.cs:6
source
Microsoft
Xna
Framework
CurveLoopType.cs
Generated by
1.10.0