terraria-cpp2il
v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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GUIControllerItem.cs
Go to the documentation of this file.
1
using
System
;
2
using
Cpp2ILInjected
;
3
using
Microsoft.Xna.Framework
;
4
5
[global::Cpp2ILInjected.Token(Token =
"0x2000093"
)]
6
public
interface
GUIControllerItem
7
{
8
[global::Cpp2ILInjected.Token(Token =
"0x600038B"
)]
9
void
Activate
();
10
11
[global::Cpp2ILInjected.Token(Token =
"0x600038C"
)]
12
GUIControllerItem
Navigate
(
Vector2
navigationVector
);
13
14
[global::Cpp2ILInjected.Token(Token =
"0x600038D"
)]
15
Rectangle
GetSelectedItemRegion
();
16
17
[global::Cpp2ILInjected.Token(Token =
"0x600038E"
)]
18
int
GetNavigationOutDirs
();
19
}
j__TPar
class f__AnonymousType0<< Count > j__TPar
Definition
--f__AnonymousType0.cs:11
GUIControllerItem.Activate
void Activate()
GUIControllerItem.GetSelectedItemRegion
Rectangle GetSelectedItemRegion()
GUIControllerItem.Navigate
GUIControllerItem Navigate(Vector2 navigationVector)
GUIControllerItem.GetNavigationOutDirs
int GetNavigationOutDirs()
GUIControllerItem
Definition
GUIControllerItem.cs:7
Cpp2ILInjected
Definition
AddressAttribute.cs:4
Microsoft.Xna.Framework
Definition
AudioChannels.cs:5
System
Definition
__Il2CppComDelegate.cs:6
Microsoft.Xna.Framework.Rectangle
Definition
Rectangle.cs:48
Microsoft.Xna.Framework.Vector2
Definition
Vector2.cs:63
source
GUIControllerItem.cs
Generated by
1.10.0