terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ ReceiveQueueCount

int Telepathy.Common.ReceiveQueueCount
getsetinherited

Definition at line 15 of file Common.cs.

16 {
17 [global::Cpp2ILInjected.Token(Token = "0x6001264")]
18 [global::Cpp2ILInjected.Address(RVA = "0xA797B4", Offset = "0xA797B4", Length = "0x48")]
19 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(Netplay), Member = "ClientLoopFrameUpdate", ReturnType = typeof(void))]
20 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 1)]
21 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(ConcurrentQueue<>), Member = "get_Count", ReturnType = typeof(int))]
22 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 1)]
23 get
24 {
25 throw null;
26 }
27 }
class f__AnonymousType0<< Count > j__TPar