terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ EffectMatrix

Matrix Terraria.Graphics.SpriteViewMatrix.EffectMatrix
getset

Definition at line 159 of file SpriteViewMatrix.cs.

160 {
161 [global::Cpp2ILInjected.Token(Token = "0x6003D00")]
162 [global::Cpp2ILInjected.Address(RVA = "0x1499AC0", Offset = "0x1499AC0", Length = "0x44")]
163 [global::Cpp2ILInjected.CallAnalysis.ContainsUnimplementedInstructions]
164 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(Main), Member = "DoDraw", MemberParameters = new object[] { typeof(GameTime) }, ReturnType = typeof(void))]
165 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(FilterManager), Member = "EndCapture", MemberParameters = new object[]
166 {
171 }, ReturnType = typeof(void))]
172 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 4)]
173 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(SpriteViewMatrix), Member = "ShouldRebuild", ReturnType = typeof(bool))]
174 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(SpriteViewMatrix), Member = "Rebuild", ReturnType = typeof(void))]
175 get
176 {
177 throw null;
178 }
179 }
class f__AnonymousType0<< Count > j__TPar
SpriteViewMatrix(GraphicsDevice graphicsDevice)