terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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UserManagement Class Reference
+ Collaboration diagram for UserManagement:

Public Member Functions

void SwitchUser (int index)
 
void ApplyCameras ()
 
 UserManagement ()
 

Static Public Member Functions

static void HandleNetworkLost ()
 
static void SetupPrimary ()
 
static void SwitchPrimaryUser (PlatformUser platformUser)
 
static void UserSignIn (ControllerDevice localDevice, PlatformUser platformUser)
 
static void AddUser (ControllerDevice localDevice, PlatformUser platformUser)
 
static void UserSignedOut (PlatformUser user)
 
static void LocalUserQuit (LocalUser user)
 
static void SignInController (ControllerDevice localDevice)
 
static bool CanControllerBeUserForPrimaryPlayer (ControllerDevice localDevice)
 
static bool CanControllerBeUsedForPlayer (ControllerDevice localDevice, LocalUser user)
 
static LocalUser FindLocalUserByUser (PlatformUser user)
 
static LocalUser FindLocalUserByPlayer (Player player)
 
static LocalUser FindLocalUserByController (ControllerDevice controller)
 
static void LookForNewUsers ()
 
static void UpdateViewPorts ()
 

Static Public Attributes

static bool SplitHorizontalFirst
 
static LocalUser PrimaryPlayer
 
static List< LocalUserLocalUsers
 
static LocalUser PendingUser
 

Static Private Member Functions

static UserManagement ()
 

Static Private Attributes

static List< int > AvailableIndices
 

Detailed Description

Definition at line 15 of file UserManagement.cs.


The documentation for this class was generated from the following file: