terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Public Member Functions | |
void | SwitchUser (int index) |
void | ApplyCameras () |
UserManagement () | |
Static Public Member Functions | |
static void | HandleNetworkLost () |
static void | SetupPrimary () |
static void | SwitchPrimaryUser (PlatformUser platformUser) |
static void | UserSignIn (ControllerDevice localDevice, PlatformUser platformUser) |
static void | AddUser (ControllerDevice localDevice, PlatformUser platformUser) |
static void | UserSignedOut (PlatformUser user) |
static void | LocalUserQuit (LocalUser user) |
static void | SignInController (ControllerDevice localDevice) |
static bool | CanControllerBeUserForPrimaryPlayer (ControllerDevice localDevice) |
static bool | CanControllerBeUsedForPlayer (ControllerDevice localDevice, LocalUser user) |
static LocalUser | FindLocalUserByUser (PlatformUser user) |
static LocalUser | FindLocalUserByPlayer (Player player) |
static LocalUser | FindLocalUserByController (ControllerDevice controller) |
static void | LookForNewUsers () |
static void | UpdateViewPorts () |
Static Public Attributes | |
static bool | SplitHorizontalFirst |
static LocalUser | PrimaryPlayer |
static List< LocalUser > | LocalUsers |
static LocalUser | PendingUser |
Static Private Member Functions | |
static | UserManagement () |
Static Private Attributes | |
static List< int > | AvailableIndices |
Definition at line 15 of file UserManagement.cs.