terraria-cpp2il
v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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IGraphicsDeviceService.cs
Go to the documentation of this file.
1
using
System
;
2
using
Cpp2ILInjected
;
3
4
namespace
Microsoft.Xna.Framework.Graphics
5
{
6
[global::Cpp2ILInjected.Token(Token =
"0x2000380"
)]
7
public
interface
IGraphicsDeviceService
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{
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[global::Cpp2ILInjected.Token(Token =
"0x170002F4"
)]
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GraphicsDevice
GraphicsDevice
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{
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[global::Cpp2ILInjected.Token(Token =
"0x60017BE"
)]
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get
;
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}
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[global::Cpp2ILInjected.Token(Token =
"0x1400001A"
)]
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event
EventHandler<EventArgs>
DeviceCreated
;
18
19
[global::Cpp2ILInjected.Token(Token =
"0x1400001B"
)]
20
event
EventHandler<EventArgs>
DeviceDisposing
;
21
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[global::Cpp2ILInjected.Token(Token =
"0x1400001C"
)]
23
event
EventHandler<EventArgs>
DeviceReset
;
24
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[global::Cpp2ILInjected.Token(Token =
"0x1400001D"
)]
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event
EventHandler<EventArgs>
DeviceResetting
;
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}
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}
Microsoft.Xna.Framework.Graphics.GraphicsDevice
Definition
GraphicsDevice.cs:17
Microsoft.Xna.Framework.Graphics.IGraphicsDeviceService.DeviceDisposing
EventHandler< EventArgs > DeviceDisposing
Definition
IGraphicsDeviceService.cs:20
Microsoft.Xna.Framework.Graphics.IGraphicsDeviceService.DeviceReset
EventHandler< EventArgs > DeviceReset
Definition
IGraphicsDeviceService.cs:23
Microsoft.Xna.Framework.Graphics.IGraphicsDeviceService.DeviceResetting
EventHandler< EventArgs > DeviceResetting
Definition
IGraphicsDeviceService.cs:26
Microsoft.Xna.Framework.Graphics.IGraphicsDeviceService.DeviceCreated
EventHandler< EventArgs > DeviceCreated
Definition
IGraphicsDeviceService.cs:17
Microsoft.Xna.Framework.Graphics.IGraphicsDeviceService
Definition
IGraphicsDeviceService.cs:8
Cpp2ILInjected
Definition
AddressAttribute.cs:4
Microsoft.Xna.Framework.Graphics
Definition
Blend.cs:5
System
Definition
__Il2CppComDelegate.cs:6
source
Microsoft
Xna
Framework
Graphics
IGraphicsDeviceService.cs
Generated by
1.10.0