terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
Loading...
Searching...
No Matches
Terraria.ID.ItemID.Sets Class Reference
+ Collaboration diagram for Terraria.ID.ItemID.Sets:

Public Member Functions

 Sets ()
 

Static Public Attributes

static SetFactory Factory
 
static List< int > ItemsThatAreProcessedAfterNormalContentSample
 
static bool[] IsLavaImmuneRegardlessOfRarity
 
static bool[] ItemsThatAllowRepeatedRightClick
 
static bool[] ItemsThatCountAsBombsForDemolitionistToSpawn
 
static bool[] ItemsThatShouldNotBeInInventory
 
static bool[] DrawUnsafeIndicator
 
static bool[] UsesBetterMeleeItemLocation
 
static bool[] WorksInVoidBag
 
static bool[] GrassSeeds
 
static int[] ShimmerTransformToItem
 
static int[] ShimmerCountsAsItem
 
static int[] OverflowProtectionTimeOffset
 
static int[] ItemsForStuffCannon
 
static ? bool[] CanBeQuickusedOnGamepad
 
static ? bool[] ForcesBreaksSleeping
 
static bool[] SkipsInitialUseSound
 
static bool[] UsesCursedByPlanteraTooltip
 
static bool[] IsAKite
 
static ? bool[] ForceConsumption
 
static bool[] HasAProjectileThatHasAUsabilityCheck
 
static bool[] CanGetPrefixes
 
static List< int > NonColorfulDyeItems
 
static bool[] ColorfulDyeValues
 
static FlowerPacketInfo[] flowerPacketInfo
 
static bool[] IsAMaterial
 
static int[] IsCrafted
 
static int[] IsCraftedCrimson
 
static int[] IsCraftedCorruption
 
static bool[] IgnoresEncumberingStone
 
static float[] ToolTipDamageMultiplier
 
static bool[] IsAPickup
 
static bool[] IsDrill
 
static bool[] IsChainsaw
 
static bool[] IsPaintScraper
 
static bool[] SummonerWeaponThatScalesWithAttackSpeed
 
static bool[] IsFood
 
static Color[][] FoodParticleColors
 
static Color[][] DrinkParticleColors
 
static ItemID.BannerEffect[] BannerStrength
 
static int DefaultKillsForBannerNeeded
 
static int[] KillsToBanner
 
static bool[] CanFishInLava
 
static bool[] IsLavaBait
 
static int[] ItemSpawnDecaySpeed
 
static bool[] IsFishingCrate
 
static bool[] IsFishingCrateHardmode
 
static bool[] CanBePlacedOnWeaponRacks
 
static int[] TextureCopyLoad
 
static bool[] TrapSigned
 
static bool[] Deprecated
 
static bool[] NeverAppearsAsNewInInventory
 
static bool[] CommonCoin
 
static bool[] ItemIconPulse
 
static bool[] ItemNoGravity
 
static int[] ExtractinatorMode
 
static int[] StaffMinionSlotsRequired
 
static bool[] ExoticPlantsForDyeTrade
 
static bool[] NebulaPickup
 
static bool[] AnimatesAsSoul
 
static bool[] gunProj
 
static int[] SortingPriorityBossSpawns
 
static int[] SortingPriorityWiring
 
static int[] SortingPriorityMaterials
 
static int[] SortingPriorityExtractibles
 
static int[] SortingPriorityRopes
 
static int[] SortingPriorityPainting
 
static int[] SortingPriorityTerraforming
 
static int[] GamepadExtraRange
 
static bool[] GamepadWholeScreenUseRange
 
static float[] BonusMeleeSpeedMultiplier
 
static bool[] GamepadSmartQuickReach
 
static bool[] Yoyo
 
static bool[] AlsoABuildingItem
 
static bool[] LockOnIgnoresCollision
 
static int[] LockOnAimAbove
 
static ? float[] LockOnAimCompensation
 
static bool[] SingleUseInGamepad
 
static bool[] Torches
 
static bool[] WaterTorches
 
static short[] Workbenches
 
static bool[] BossBag
 
static bool[] OpenableBag
 

Static Private Member Functions

static Sets ()
 

Static Private Attributes

static ItemID.BannerEffect DD2BannerEffect
 
const int healingItemsDecayRate = 4
 

Detailed Description

Definition at line 16689 of file ItemID.cs.


The documentation for this class was generated from the following file: