terraria-cpp2il
v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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IMoveHandler.cs
Go to the documentation of this file.
1
using
System
;
2
using
Cpp2ILInjected
;
3
4
namespace
UnityEngine.EventSystems
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{
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[global::Cpp2ILInjected.Token(Token =
"0x20000A7"
)]
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public
interface
IMoveHandler
:
IEventSystemHandler
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{
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[global::Cpp2ILInjected.Token(Token =
"0x60005DE"
)]
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void
OnMove
(
AxisEventData
eventData);
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}
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}
UnityEngine.EventSystems.AxisEventData
Definition
AxisEventData.cs:10
UnityEngine.EventSystems.IEventSystemHandler
Definition
IEventSystemHandler.cs:8
UnityEngine.EventSystems.IMoveHandler.OnMove
void OnMove(AxisEventData eventData)
UnityEngine.EventSystems.IMoveHandler
Definition
IMoveHandler.cs:8
Cpp2ILInjected
Definition
AddressAttribute.cs:4
System
Definition
__Il2CppComDelegate.cs:6
UnityEngine.EventSystems
Definition
AbstractEventData.cs:6
source
UnityEngine.UI
UnityEngine
EventSystems
IMoveHandler.cs
Generated by
1.10.0