terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Public Member Functions | |
void | LoadPageRegion () |
float | HatScale (int index) |
float | HatDyeScale (int index) |
void | HatOver (int index) |
void | HatDraw (ItemGrid_Layout gridLayout, int index, Microsoft.Xna.Framework.Vector2 position, float scale) |
void | HatDyeOver (int index) |
void | HatDyeDraw (ItemGrid_Layout gridLayout, int index, Microsoft.Xna.Framework.Vector2 position, float scale) |
int | CanBeEquipedAccessory (Item checkItem) |
bool | CanBeEquiped (Item checkItem) |
bool | CanBeStored (Item checkItem) |
Item | GetSelectedItem () |
void | DrawUnequipButton () |
void | Draw () |
GUIHatRack () | |
Properties | |
bool | HasFocus [get, set] |
Private Types | |
enum | EquipmentItemType { Hat , HatDye } |
Private Member Functions | |
void | ItemOver (Item[] inv, int index, GUIHatRack.EquipmentItemType equipmentType, int itemContext, ref int itemDragStart) |
bool | CanBeStored (int context, Item checkItem, int slot) |
void | DrawHats () |
Private Attributes | |
int | cursorOver |
int | itemOver |
int | itemDragStartHat |
int | itemDragStartHatDye |
GUIHatRack.EquipmentItemType | itemType |
int | itemPieceSelected |
float | UnequipButtonScale |
TEHatRack | HatRack |
Definition at line 18 of file GUIHatRack.cs.