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| DeflateManager () |
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void | _InitializeBlocks () |
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void | pqdownheap (short[] tree, int k) |
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void | scan_tree (short[] tree, int max_code) |
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int | build_bl_tree () |
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void | send_all_trees (int lcodes, int dcodes, int blcodes) |
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void | send_tree (short[] tree, int max_code) |
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void | send_code (int c, short[] tree) |
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void | send_bits (int value, int length) |
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void | _tr_align () |
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bool | _tr_tally (int dist, int lc) |
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void | send_compressed_block (short[] ltree, short[] dtree) |
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void | set_data_type () |
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void | bi_flush () |
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void | bi_windup () |
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void | copy_block (int buf, int len, bool header) |
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void | flush_block_only (bool eof) |
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BlockState | DeflateNone (FlushType flush) |
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void | _tr_stored_block (int buf, int stored_len, bool eof) |
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void | _tr_flush_block (int buf, int stored_len, bool eof) |
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BlockState | DeflateFast (FlushType flush) |
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BlockState | DeflateSlow (FlushType flush) |
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int | longest_match (int cur_match) |
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int | Initialize (ZlibCodec codec, CompressionLevel level) |
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int | Initialize (ZlibCodec codec, CompressionLevel level, int bits) |
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int | Initialize (ZlibCodec codec, CompressionLevel level, int bits, CompressionStrategy compressionStrategy) |
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int | Initialize (ZlibCodec codec, CompressionLevel level, int windowBits, int memLevel, CompressionStrategy strategy) |
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void | Reset () |
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int | End () |
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int | SetParams (CompressionLevel level, CompressionStrategy strategy) |
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int | SetDictionary (byte[] dictionary) |
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int | Deflate (FlushType flush) |
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delegate BlockState | CompressFunc (FlushType flush) |
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Definition at line 8 of file DeflateManager.cs.